Top 10 Apps for Children

The Elizabeth Lee Black School, an Approved Private School at Barber National Institute, utlizes iPads in the classroom on a daily basis.  The iPad, with its many onscreen movements and reinforcing sounds, is showing great promise in helping children with intellectual disabilities learn a wide variety of important concepts.  Our educators collaborate monthly to find engaging and resourceful apps to rotate into their line up of favorites. 

Here is our rotating list of Top 10 classroom favorites:

 Aurasma

Aurasma

This augmented reality application allows you to overlay video or image on top of anything that your tablet, cell phone or any other mobile device can scan with its camera. Our educators use this app for classroom rules, how to videos, flash cards, work stations, scavenger hunts, etc..

 
 Kids A-Z
 

Kids A-Z

Through Kids A-Z app, Raz-Kids puts comprehensive reading resources in easy to access tablet form.  Each eBook has an assigned reading level and corresponding eQuiz.  Our educators are able to track all student activity through an online management hub, monitoring individual and class-wide progress.

 
 Endless Alphabet

Endless Alphabet

Orginator's Endless Alphabet app creates a playful learning tool for ABC's and building vocabulary with cute Endless monsters.  Educators at Elizabeth Lee Black School use the in-app word games to teach students letters.

 
 News-2-You

News-2-You

News-2-You subscribers access the weekly newspaper issue online, with interactive speaking pages, or offline, using printable pages for instruction. The main feature article sets the theme for each weekly edition, which also includes articles about people and places in the news, along with pages featuring a recipe, joke, game, puzzle, Sudoku and more.

 
 Bob the Builder TM Build City

Bob the BuilderTM Build City

Bob the BuilderTM: Build City is an interactive game that lets students use their imaginations.  Educators at Elizabeth Lee Black School use this app to teach students teamwork by playing together.  Students may control multiple vehicles at the same time!

 
 Giraffe's Matching Zoo

Giraffe's Matching Zoo

With 35 unique animals and sounds, Giraffe's Matching Zoo challenges students to recall location and characters.  After every two matches, a treasure chest reward is unlocked to surprise the player with a fun celebration.  Our educators match the level of play, beginner to advanced, to the needs of each student.

 
 Language Lab: Spin & Speak

Language Lab: Spin & Speak

As a Social Skills app, Language Lab: Spin & Speak is an entertaining board game designed to help teach the pragmatics of language. This game is a great tool for all children needing help with simple conversations and can be especially used with students using augmentative communication devices. Our educators track each students performance using Doonan Speech Therapy's data tracking.

 
 Elmo's World and You

Elmo's World & You

Elmo's World & You is a collection of interactive Sesame Street “appisodes,” which will help teach students about the world around them through creativity and play.  As students interact with Elmo, they can practice important math skills like numbers and counting, school readiness skills like object recognition and self-control, and use their imagination to create art.

 
Train Tracker

Train Tracker

Train Tracker is a simple and engaging app in which students choose a train then build a track from straight lines, curves and cross-over tiles.  Educators at Elizabeth Lee Black School use Train Tracker to help develop thinking, problem solving and perceptual skills in students.

 
 Luncbox

Lunchbox

A collection of seven exciting educational games, Lunchbox assists students in learning colors, matching, counting, letter recognition, solving puzzles, spotting differences, and idenitifying shapes.

 

The listing is designed to provide helpful information about apps and technology that educators have found beneficial; the Barber National Institute makes no guarantee or assurance that a product will be effective for a particular student.  All apps and other learning materials should be evaluated to meet individual need.

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